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stuartdobbs - animator | rigger | TD


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about me

 

Hi, my name is Stuart; I'm an experienced Character TD with a background in animation and have been working in the video game industry for over 9 years. I currently live and work in the USA but I'm originally from the UK.

I have advanced knowledge in the areas of rigging, pipeline and tools creation and a solid understanding of anatomy, kinematics and vector math. I have experience with creating mixed pipeline solutions (Maya, Max, MotionBuilder), and I'm familiar with adding automated source control (Perforce, Alienbrain) to pipeline tools.

I was previously a senior animator on multiple projects and I feel that this experience helps enormously when creating tools for other animators. I've created rigs and animation for a wide variety of animation styles; from ultra-realistic to cartoony. I like to keep pushing myself and I'm constantly improving and adapting my character rigging skills whether it's for humans, animals or cartoon characters.

I have a Masters in computer animation from Bournemouth University (ncca) and I've worked on many video game titles including the following:

The Bourne Conspiracy (PS3/360)

Viva Pinata - Party Animals (360)

Spyro - The Legend of Spyro (PS2/XBOX,GC)

State of Emergency 2 (PS2)

EndGame (PS2)

Pro-Pinball `Fantastic Journey` (PSone/PC)

Driver (PSone/PC)